Since said filters are accessed through a menu you can't rapidly adjust them to see what new information you're getting-additionally, there's no ability to tinker with the filter's intensity. Unlike WoW, BG3 doesn't actually indicate what its color blindness filters are changing. The filter doesn't even fix my protanopia-related issue-spell slots. And here we come to Baldur's Gate 3, a game I otherwise love, which has just kinda bungled it entirely. The second kind of filter is a UI filter-one that changes outlines, character portraits, minimap icons, that sort of thing. I do have to dock the game points for the sheer amount of AoE markers (or 'swirlies') that you can't change the color of-even one of the best raiding guilds used a potion recently to help up the contrast. It's still not perfect, but it's better than a ticked box. It also shows a color wheel that changes as you adjust your settings, letting you to tweak things to your liking. WoW does get points for allowing you to do this on a sliding scale.
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